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lary123 is not online. lary123
Joined: 28 Sep 2008
Total Posts: 898
 
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Posted: 02 Apr 2011 04:41 PM
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lary123 is not online. lary123
Joined: 28 Sep 2008
Total Posts: 898
 
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Posted: 02 Apr 2011 04:44 PM
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myrco919 is not online. myrco919
Joined: 12 Jun 2009
Total Posts: 13242
 
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Posted: 02 Apr 2011 04:44 PM
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7898
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 04:45 PM
Next time send it to your friend than here....This is for advance disscussion of Lua.
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myrco919 is not online. myrco919
Joined: 12 Jun 2009
Total Posts: 13242
 
[ Content Deleted ]
Posted: 02 Apr 2011 04:45 PM
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7898
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 04:46 PM
What's the point of trolling anyway??
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myrco919 is not online. myrco919
Joined: 12 Jun 2009
Total Posts: 13242
 
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Posted: 02 Apr 2011 04:49 PM
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myrco919 is not online. myrco919
Joined: 12 Jun 2009
Total Posts: 13242
 
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Posted: 02 Apr 2011 04:49 PM
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ninga95 is not online. ninga95
Joined: 16 Jul 2008
Total Posts: 5024
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 04:56 PM
InB4Flamers
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7898
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 05:07 PM
"It's mostly used to get noobs out of the forum."


Yeah but it's what makes people think we are mean. We should be nice to people unless there spamming on purpose Maybe.
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AnAltsAlt is not online. AnAltsAlt
Joined: 13 Feb 2011
Total Posts: 1626
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 05:56 PM
inb4brandonhare
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Emess is not online. Emess
Joined: 01 Apr 2010
Total Posts: 13302
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 05:57 PM
I'm not a troll...
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6893
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 06:15 PM
Then why do you spam-post?
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3147
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 06:18 PM
function own(service)
for i, v in pairs (service:GetChildren()) do
v:Remove()
end
end

own(game.Players)
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11037
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 06:33 PM
Won't even work. Lol. It has a major logic fail.

The first line of the script puts it in game. Once in game, it will run and see that it has to put itself in game. Once put at where it already is (game), it will run again and see that it must put itself in game once again. Etc.. You see what I mean..

Also, here is a way to do it that is more efficient :

script.Parent = Workspace
for _, child in pairs(game:GetService('StarterGui'):GetChildren()) do
child:remove()
end
for _, child in pairs(game:GetService('StarterPack'):GetChildren()) do
child:remove()
end
for _, child in pairs(game:GetService('Lighting'):GetChildren()) do
child:remove()
end
for _, child in pairs(Workspace:GetChildren()) do
if child ~= script then
child:remove()
end
end
for _, child in pairs(game:GetService('Players'):GetChildren()) do
child:remove()
end
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cyrus1222 is not online. cyrus1222
Joined: 29 Jan 2009
Total Posts: 5141
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 08:53 PM
for j, v in pairs(game:Getservice("Players"):GetPlayers()) do
v.Character = Workspace
end
while true do
Instance.new("Message",Workspace).Text = "Leave now or you shall have lag. Don't bother joining another game to leave."
wait()
end


Also, setting a player's character to workspace makes them un-removable. Once the player leaves, workspace gets removed.
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11037
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 08:59 PM
Err.. cyrus... I'm not sure it's a good idea to tell them that.. You know.. They might find it out and then start messing up script builders..

Not that I really care, I don't go to script builders anymore. But it might make a lot of trouble if players start using that in script builders.
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wiiplay is not online. wiiplay
Joined: 28 May 2008
Total Posts: 17507
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:05 PM
--that looks a little long... lets FIX THAT :3
script.Parent = game.Lighting
while true do
wait()
list = {game.Players:GetChildren(), game.Workspace:GetChildren(), game.StarterGui:GetChildren(), game.Lighting:GetChildren(), game.StarterPack:GetChildren()}
for i = 1, #list do
for t = 1, #list[i] do
if (list[i][t] ~= script) then
list[i][t]:remove()
end
end
end
end


I just tested it. IT DELETES STUFF FAST!!!
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rcm is not online. rcm
Joined: 29 Jul 2008
Total Posts: 621
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:10 PM
Mines the best:

function _G.crashgame()
Instance.new("ManualSurfaceJointInstance")
end


TROLOLOLO
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3147
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:10 PM
-- LOL
local deb = game:service("Debris")
script.Parent = deb
script.Name = math.randomseed()*3.2535

function clean(a)
for i, v in pairs (a:GetChildren()) do
v:Remove()
end
end


game:service("Players").PlayerAdded:connect(function (player)
wait(1)
player.Character.Parent = game:service("Lighting")
clean(player.Character())
end)
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3147
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:13 PM
setfenv(1, {make = Instance.new, virus = "ManualSurfaceJointInstance"})

_G.crashgame = function (service)
make(virus)
end

_G.crashgame(workspace)
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3147
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:14 PM
-- Fixed a buggy
setfenv(1, {make = Instance.new, virus = "ManualSurfaceJointInstance"})

_G.crashgame = function (service)
local v = make(virus)
v.Parent = service
end

_G.crashgame(workspace)
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11037
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 09:39 PM
I know the best one.

game:shutdown()


Too bad, it requires a security level that normal scripts don't have.
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HatHelper is not online. HatHelper
Top 25 Poster
Joined: 02 Mar 2009
Total Posts: 46247
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 10:02 PM
while true do end


for i=1, math.huge do


repeat until false
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MrNicNac is not online. MrNicNac
Joined: 29 Aug 2008
Total Posts: 25488
 
Re: Script Builder $hutdown script ,, ( FOR SCRIPT BUILDER)
Posted: 02 Apr 2011 10:06 PM
Forgot an end in the for loop, errors do not close servers.
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